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edited August 30 in General Discussion
LET’S GET DANGEROUS

Greetings Summoners, A new type of event quest is coming to The Contest for a limited time! Danger Rooms will be available to test your skills starting September 5th, 10:00 AM PDT and running until October 3rd, 10:00 AM PDT

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NEW QUEST FEATURE: CHAMPION REQUIREMENTS


Danger Rooms are Daily Quests that test your skills and your roster! Each day a new Danger Room will be available with new Champion Requirements that will affect which Champions you can bring into the Quest. When a Champion Requirement is on a Quest, only Champions that meet those requirements can be used in that Quest.

For Example, the first Danger Room that releases will require Science Champions. No other classes will be able to enter that day’s Danger Room. There are also requirements on what Rarity (Star level) of Champion can be brought in. So keep a close eye on what the Champion Requirement each day is, as the specific requirement will depend on your Difficulty. Summoners with wide rosters of 2-Stars and 3-Stars will be well rewarded for their efforts! So how many of these Danger Rooms are there exactly?

These Danger Rooms will run on a weekly schedule and reset after the 7th Day. The full schedule and all requirements can be found below. Danger Rooms will have 3 Difficulties (Beginner, Normal, Heroic) While Level 30+ Summoners will be able to access GIFTED Danger Rooms, which contain Master and Epic difficulty, and greater rewards.



THE FINAL EXAM

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The 7th Day also holds something special! An UNCANNY Danger Room will be available on the 7th Day each week. This Quest has ENTRY COSTS and requires 3 Uncanny Passes to enter, which can be gained from the previous weeks Danger Rooms. 1 Danger Room Completed = 1 Uncanny Pass. Save up through the week and spend your Passes to enter and take on these tougher challenges for even greater Rewards! Passes are Difficulty specific, so if you want to complete the Epic Difficulty of the Uncanny Danger Room, you’ll need Epic Uncanny Pass. After the 7th day, the schedule will reset back to Day 1.

The 7th Day will also have a Regular Danger Room for you to participate in and earn Passes, but the UNCANNY Danger Room DOES NOT have Champion Requirements. So be CAREFUL who you bring in as your Passes are CONSUMED upon entry. Similar to our previous Quests with Entry Costs.

SOLO AND ALLIANCE EVENTS

DANGER ROOM COMPLETION ALLIANCE EVENT

Alongside the Danger Room Quests, 7-Day Danger Room Completion Alliance Event will be running every week for the duration of the event. All you need to do to gain points is complete Danger Room Quests, with more difficult quests awarding more points! Achieve milestones to get rewards for your whole Alliance to get additional Uncanny Passes for the Uncanny Danger Room Quests!

There are minimum contribution requirements for this Alliance events and there are no Rank rewards.

There are 4 rounds of Alliance events:

Week 1 09/05 10 AM PDT - 09/12 10 AM PDT
Week 2 09/12 10 AM PDT - 09/19 10 AM PDT
Week 3 09/19 10 AM PDT - 09/26 10 AM PDT
Week 4 09/26 10 AM PDT - 10/03 10 AM PDT

UNCANNY DANGER ROOM COMPLETION SOLO EVENT

Every week on Day 7 of the Danger Room Event, an additional Uncanny Danger Room Completion Solo Event will be available for 24 hours. Complete Uncanny Danger Room Quests to to gain points for this event!

There are no Rank Rewards for this event.

There are 4 rounds of this Solo events total:
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Week 1: 09/11 10 AM PDT - 09/12 10 AM PDT
Week 2: 09/18 10 AM PDT - 09/19 10 AM PDT
Week 3: 09/25 10 AM PDT - 09/26 10 AM PDT
Week 4: 10/02 10 AM PDT - 10/03 10 AM PDT

REWARDS BREAKDOWN

Here is an outline for what you can earn from each version of Danger Rooms. Remember, you can earn Regular and Gifted Danger Room Rewards daily, 7 times a week for the duration of the event, and can potentially enter Uncanny Danger Rooms TWICE a week each week if you get enough passes!

Danger Rooms / Gifted Danger Rooms

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Beginner Uncanny Ticket x1
Premium Hero Crystal Shards x200
Tier 2 Basic Catalyst Fragments x80
Tier 1 Basic Catalyst Fragments x100

Normal
Normal Uncanny Ticket x1
3-Star Shards x100
Tier 2 Basic Fragments x150
Tier 3 Basic Fragments x200

Heroic
Heroic Uncanny Ticket x1
4-Star Shards x50
Tier 1 Alpha Fragments x140
Tier 4 Basic Fragments x180
Tier 3 Basic Fragments x600

Master
Master Uncanny Ticket x1
5-Star Shards x50
Tier 4 Basic Fragments x360
Tier 4 Class Catalyst Fragment Crystal x1
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Epic
Epic Uncanny Ticket x1
5-Star Shards x100
Tier 2 Alpha Fragments x180
Tier 4 Class Catalyst Fragment Crystal x1
Tier 4 Basic Fragments x720

Uncanny Danger Rooms
Beginner
Premium Hero Crystal Shards x500
Tier 1 Class Catalyst Crystal x1
Tier 1 Basic Catalyst Fragments x150
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Green Green amp; Green bumbag Rucksack Rucksack bumbag amp; bumbag Rucksack amp; EASTPAK EASTPAK EASTPAK EASTPAK Normal
3-Star Shards x400
Tier 2 Basic Fragments x325
Tier 3 Basic Fragments x1400
Tier 2 Class Catalyst Crystal x1

Heroic
4-Star shards x150
Tier 1 Alpha Fragments x280
Tier 4 Basic Fragments x720
Tier 3 Class Catalyst Crystal x1

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5-Star Shards x100
Tier 2 Alpha Fragments x180
TIer 4 Basic Fragments x1800
Tier 4 Class Catalyst Fragment Crystal x1

Epic
5-Star Shards x200
Tier 2 Alpha Fragments x540
Quilted 'Bailey Bag' Chain Carvela Shoulder Black 5ExqwpT Tier 4 Class Catalyst Fragment Crystal x2
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Comments

  • Magrailothos Posts: 1,059
    edited August 30
    These sound an interesting variant on the 'Trials of' Format we've seen before. A few questions that don't seem to be covered:

    1 - How many danger rooms can we run per day? I'm guessing one entry per difficulty level, but can we go through more than one difficulty level per day? We could only do one Trial per day; but clearly will have to do different levels for the different Uncanny Passes.

    2 - Energy costs: are there any?

    3 - Presumably there will be some crazy nodes? Any heads-up on these? Are they predictable or random? Anything?

    Thanks - looking forwards to your answers, and to trying out the Danger Room.
    6
  • winterthur Posts: 2,000
    2☆ champs ... in Master but against 4☆ ?
  • Awesome, love the inclusion of t2a as well as 5* shards
    3
  • I love it -- I like anything that tries to shake up what characters we use.

    I'm so sick of using some of the elite characters we all know, it's awesome that some content will allow me to finally break these chains and try something new or different
  • XFA_Rebooted Posts: 974
    Why such low rewards for extra content that we don't need along with dungeons?
    11
  • Werewrym Posts: 892
    Love the idea! But gotta say, unless the time to complete these is really short then the rewards will really fall far from what might be considered standard payout. I reserve my final judgement until I hear more about how many fights there are and how difficult they are.

    I hope that this idea can lead to some more level playing field for legends tags someday.
    5
  • LoPresti Posts: 811
    How many fights do you have to do each day? If this is anything like the Black Panther Trials then this is gonna be great!
    0
  • DJRipster Posts: 150
    Like that you have added some use for the 2-star champs
    0
  • Magrailothos wrote: »
    These sound an interesting variant on the 'Trials of' Format we've seen before. A few questions that don't seem to be covered:

    1 - How many danger rooms can we run per day? I'm guessing one entry per difficulty level, but can we go through more than one difficulty level per day? We could only do one Trial per day; but clearly will have to do different levels for the different Uncanny Passes.

    2 - Energy costs: are there any?

    3 - Presumably there will be some crazy nodes? Any heads-up on these? Are they predictable or random? Anything?

    Thanks - looking forwards to your answers, and to trying out the Danger Room.

    Rucksack EASTPAK bumbag Rucksack amp; EASTPAK Green amp; EASTPAK bumbag Rucksack amp; EASTPAK Green Green bumbag
    You can run each difficulty once per day. So that means 5 runs (1 of each difficulty) a day in total if you're level 30+.

    The Energy for each Danger Room is 2 per step across all difficulties, and have a low step count in general.

    Each day has a unique final boss with predictable nodes, only the fights before the final boss are random but their nodes are also always the same. The final bosses will be a little tougher as most will have the Class advantage against you.
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    Thanks for the kind questions!
    5
  • Sbkrueb Posts: 1
    edited August 30
    So if I don't have any 2 star or 3 star champions does that mean I won't be able to participate in this event at all?
    5
  • bpunk88 Posts: 33
    Definitely sounds interesting and fresh

    1) Will these be single or multiple path maps?

    2) How many nodes (steps) per map? Or number of energy refills needed to complete all 5 difficulties?
    Assuming this is running alongside a monthly event quest, completing all difficulties could be draining.

    3) Expected match-up difficulty?
    Sure , it should be challenging, but will Epic be facing 6-star defenders with 15k rating?
    0
  • Mathking13 Posts: 75
    About what Power Level will champs in these Danger Rooms have? I'm imagining Gwenpool Goes to the Movies + about 50% or something...
    ooh boy this is intriguing...
    0
  • Rewards look low... 1/5th of a t2a and less than half of 5* crystal for playing master and epic every day ... stingy
    7
  • So now that we got the side quest info can we get the Main Quest info as well? Or do we have to wait. I'm itching to find out who is added next.
    1
  • INTEGRAL Posts: 500
    Another time consuming event with low rewards
    14
  • Quilted Black Women's Bag Flap Small Yq7axa0d Posts: EASTPAK Rucksack amp; bumbag EASTPAK EASTPAK amp; Green Green bumbag Rucksack bumbag amp; EASTPAK Green Rucksack 748
    I’m actually really excited to do the champion requirements stuff.
    1
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  • DroidDoes Posts: 145
    Since we don’t yet know how many passes will come from the 7-day alliance events and/or the 24 hour solo event each week, here’s the breakdown on rewards just from the regular and Gifted Danger Rooms (aka running all 5 difficulties each day for all 28 days):

    - 5,600 PHC shards
    - 2,800 3* shards
    - 1,400 4* shards
    - 4,200 5* shards
    - 2,800 t1b frags
    - 6,440 t2b frags
    - 22,400 t3b frags
    - 32,480 t4b frags
    - 3,920 t1a frags
    - 5,040 t2a frags
    - 56 t4cc frag crystals
    12
  • Jestress Posts: 463
    Looks like Apocalypse and Mr. Sinister are coming to the contest...
    4
  • This sounds awful if done wrong... we should not be forced to take in 2* and 3* vs more difficult champions like 5*and 6*, especially noded up...
    5
  • If yall would read the other accouncement about champion requirements you'd see that they know we cant fight 6* champs with 3* champs. But go ahead and keep thinking they dont know stuff lol
    2
  • Slay_Monster Posts: 180
    Rewards seem pretty damn low for energy costs. Hopefully they're not TOO time consuming. Would be nice to form a 5 star or a couple of 4 stars by the end of the event. Maybe Alliance and solo rewards deliver tastier rewards (transparency Kabam, it's not hard to give us the full picture). Not overly concerned by champion requirements however Master and Epic levels are going to be interesting.
    6
  • amp; Green EASTPAK Rucksack bumbag EASTPAK Green amp; bumbag amp; Rucksack bumbag EASTPAK Rucksack Green EASTPAK
    Cristalman Posts: 114
    What the level of the opponents? 2*, 3*, 4*, 5*, 6*?
    Just to know if it worth to lose time on this or if we'll have to fight a 6* Modok as boss with a 2 star Mystic
    3
  • Sbkrueb wrote: »
    So if I don't have any 2 star or 3 star champions does that mean I won't be able to participate in this event at all?

    Not trying to be cold or negative, but this is exactly why some people consistently advise not to sell champions -- this isn't the first time they've done something like this, and obviously, there are Arenas every week that have Rarity caps

    At some point, if people are going to sell characters, that becomes a choice, and choices like that where you benefit on the front end can have consequences on the back end
    13
  • Mr_Platypus Posts: 749
    Really hope these “champion requirements” stay confined to side events with terrible rewards, don’t really have the time to grind out resources to rank up my top champs, and random 3*s that’ll see use for a couple weeks
    3
  • Megavok Posts: 30
    I believe you guys should make a video about danger rooms like u did for dungeons to introduce better on april. @Kabam Miike @Ad0ra_
    7
  • Since we don’t yet know how many passes will come from the 7-day alliance events and/or the 24 hour solo event each week, here’s the breakdown on rewards just from the regular and Gifted Danger Rooms (aka running all 5 difficulties each day for all 28 days):

    - 5,600 PHC shards
    - 2,800 3* shards
    - 1,400 4* shards
    - 4,200 5* shards
    - 2,800 t1b frags
    - 6,440 t2b frags
    - 22,400 t3b frags
    - 32,480 t4b frags
    - 3,920 t1a frags
    - 5,040 t2a frags
    - 56 t4cc frag crystals

    Weak sauce. Not worth the thumb energy
    16
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  • Ebbtide Posts: Green Rucksack EASTPAK amp; EASTPAK Rucksack bumbag bumbag amp; Green EASTPAK amp; bumbag Green Rucksack EASTPAK 175
    This last month we have had a unique Versus Crystal for some unique 2-stars related to the event. Will there be any unique (Mutant) Crystal for this event relative to these Danger Rooms?
    2
  • MattMan wrote: »
    Since we don’t yet know how many passes will come from the 7-day alliance events and/or the 24 hour solo event each week, here’s the breakdown on rewards just from the regular and Gifted Danger Rooms (aka running all 5 difficulties each day for all 28 days):

    - 5,600 PHC shards
    - 2,800 3* shards
    - 1,400 4* shards
    - 4,200 5* shards
    - 2,800 t1b frags
    - 6,440 t2b frags
    - 22,400 t3b frags
    - 32,480 t4b frags
    - 3,920 t1a frags
    - 5,040 t2a frags
    - 56 t4cc frag crystals

    Weak sauce. Not worth the thumb energy

    hey I think it seems like a fair bit. Yeah, it's not as good as Trials of the Mad Titan, but it's definitely decent. I'll definitely be doing it.
    3
  • 5k t2a shards? Better than no t2a shards lol.
    0